The characters are great. I really like Elliot and Noah, and the story is a humble one. Once the big revelation is revealed I was super pumped! Haha. I like the skills aspect too, of the JP and learning as they go.
For criticisms, I would have some of the enemies' Agility be slower than the heroes. Having the heroes go last every time feels a bit unfair.
Also during the big cutscene, definitely play some dramatic/tense music when things get tough. It will add to the excitement of the scene.
Will be following its progress for sure! Can't wait to see what comes of it!
Thank you very much for the kind words, I really appreciate it. I'm glad you like it so far and I hope I won't disappoint you with the following chapters.
As for the criticism, thank you for taking the time to write your feedback. It means a lot to me and it's necessary to improve the game.
The dramatic music issue is something I've been told already and it's already added. It will be in the next update. Your comment confirm that it was necessary :) thank you
Concerning the agility, I'll take a deeper look at the character's agi and try to balance it better. I understand the frustration.
← Return to game
Comments
Log in with itch.io to leave a comment.
Hii. Is there any Discord server or such to communicate more easily? I enjoyed the game, but at the same time have a lot of questions I wanna ask...
Hello.
Thank you very much for playing the demo, I really appreciate it.
Unfortunately, I closed it because I hadn't the time to properly run it. You can join me here : PLUEVNR#1319
I'd love to hear your feedback and answer your questions.
Bye
okay, will add you first there then :) thank you :)
Waw thank you!
When are you starting? I'll be there :)
Love this game mate.
The characters are great. I really like Elliot and Noah, and the story is a humble one. Once the big revelation is revealed I was super pumped! Haha. I like the skills aspect too, of the JP and learning as they go.
For criticisms, I would have some of the enemies' Agility be slower than the heroes. Having the heroes go last every time feels a bit unfair.
Also during the big cutscene, definitely play some dramatic/tense music when things get tough. It will add to the excitement of the scene.
Will be following its progress for sure! Can't wait to see what comes of it!
Hello!
Thank you very much for the kind words, I really appreciate it. I'm glad you like it so far and I hope I won't disappoint you with the following chapters.
As for the criticism, thank you for taking the time to write your feedback. It means a lot to me and it's necessary to improve the game.
The dramatic music issue is something I've been told already and it's already added. It will be in the next update. Your comment confirm that it was necessary :) thank you
Concerning the agility, I'll take a deeper look at the character's agi and try to balance it better. I understand the frustration.
Again, thank you very much! I'll see you then :)